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January 2007:
"I don’t want people to think of this as a computer. We define everything that is on the phone."
Steve Jobs to New York Times
June 2007:
"We’ve come up with a very sweet solution. You’ve got everything you need, if you know how to write apps using existing Web standards"
Steve Jobs at Apple WWDC 07
Match 2008:
"Starting today, we're opening up the same native APIs that we use internally to build all our iPhone applications."
iPhone Roadmap Event
Sorry, could not resist... But stay tuned, we'll return with some actual IxD relevant topics shortly!
Well, it's good to see that Apple ultimately did flex to do what users wanted. I think that's something a designer should be open to - users may use your device in ways you do not intend.
I think iPhone is still un-computer like: there is no File Explorer app, so you never see directories. Instead you see content that is housed in a specific type of app, e.g. Photo app shows all photos on the device.
I also think not allowing external memory cards helps to maintain this abstraction.
The Kindle is very un-computer like. And so is the iPod.
Posted by: Ankur Jalota | July 22, 2009 at 19:22